Monday, 8 April 2013

Sea Defense - Back Ground

Following the last post I have some updates to the back ground and dock area!

These mountains are generated in world machine, duplicated and placed around to get a bit of variation. I aim to have a small low poly 'town' in the center, to be viewed only at a distance. A few towering structures in the center and then small satellite farms off outskirts. Smoke and other small fx to be coming from these areas! The town center itself will be on a hill with the outer buildings and houses etc on the lower grounds.

Scene updates:

Here are some shots of the dock area I am currently focusing on:

And some updated shots of the other areas:

Until next time!

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